Far Far West Souls and Currencies: What to Spend Where

Every Currency at a Glance

CurrencyMain sinkSource
SoulsGamba Machine — 250 per random JokerMission kills, drops
GoldJoker shops, Wandering TraderMissions, milestones, Gold Tooth Joker farming
BlueprintsCraftingDrops; 15 free from the active compensation code
XP TicketsLeveling boostsDevlog codes, quests
UraniumTrading / refining / Joker copying (+leftover→XP)In-match since Frostburn
Equipment fragmentsWeapon unlocks (6 per weapon)Bosses, Coyotes, Anvils, Wishing Wells

What to Spend Souls On

The honest answer: Souls have one sink — the Gamba Machine — so the question is when, not where. Hold your Souls until:

  1. Your Joker slots exist. At low levels only one slot is usable (jokers guide); pulls before then sit in inventory.
  2. You know your build direction. A random Joker is only as good as its fit — pick a build first.
  3. You’ve done the mission-drop math. Missions shower temporary Jokers for free; Gamba pulls are for the permanent collection.

Gold and the Gold Tooth Farm

The community’s standing gold route is the Gold Tooth Joker (boosts gold gain) run on horde-dense maps — documented in the 240k-view tips roundup. Combine with XP farming since both want the same high-density missions.

Don’t Hoard Uranium

Leftover Uranium auto-converts to Weapon and Hero XP at the end screen — it is never wasted, so spend freely on Wandering Trader stock and Joker copies mid-run.

Was this guide helpful?